Tukasa Go Basics also includes downloadable material developed by the American Go Association that will help you build your skills before testing them against other players. I like the other book better for learning how to play. No trivia or quizzes yet. To see what your baxics thought of this book, please sign up. There is significant strategy and philosophy involved in the game, and the number of possible games is vast—even when compared to shotell. Would you like us to take another look at this review?

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ISBN13 pp. An introductory book by Peter Shotwell , published by Tuttle. This book explains the game not by the usual method of stating the rules first, but by taking players through a professional 9x9 game with very detailed approx pages annotations. VanEvery : As refreshing as it is to find something that analyzes these small 9x9 games, the book itself leaves much to be desired.

The topics explained within it are explained well enough, but the problems occurs with the terrible use of diagrams in the book. The worst of these is a section on sacrificing in which one diagram ends with and the continuation diagram begins with. It seems that the players keep dozing off in the midst of their games to be cheated by their opponent. Peter Shotwell : In response to these comments on my book, the problem with critical reviews by beginners is that they often misinterpret things that they do not understand.

A complete game is demonstrated in the introduction of "Go Basics" and there are only two substantial rules in go that need to be known.

The first, the rule of capture, is clearly explained in Chapter One and the second that no position can be repeated ko is explained later on, when the reader is able to fully understand it. All this is on page I am a bit suspicious of the second review since, from what I have been able to determine, he wrote it after playing go for about a month. He is very vague in his criticism but in the one concrete example he cites, he missed that the explanatory text starts out not once, but twice with the word "If".

Nor did he seem to know that commentaries on variations from the game always start out with 1 in order not to confuse the reader about what really happened. Then the diagrams and text go back to the game.

Following this logic, I suspect that the "four times" players got "two moves" were demonstrations that a group was dead and one side did not have to reply to any moves that were made by the other side to save them. Also, if he reads this, could he please be explicit about where the marked stones-text "problems" are? No one else has complained about any of this in the four years "Go Basics" has been out. However, maybe there are some mistakes--a go book is rarely written without some and we writers would always like know about them in order to correct them in later editions!

This was done, for example, in the second printing of my first book, "Go! More Than a Game," where a mistake in the first printing about the final score of a game was a left-over from a deleted game that slipped by me and quite a few editors.

Where does the picture at the bottom of the cover come from?





Go Basics: Concepts & Strategies for New Players (Downloadable Media Included)


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